package erfgame.core.world.terrain.insertion;

public interface SurfaceInsertionComparer {
	public static final int ORDER_IN_FRONT 	= 1;
	public static final int ORDER_DONT_CARE = 0;
	public static final int ORDER_BEHIND	= -1;
	
	int compare( SurfaceInsertion i1, SurfaceInsertion i2 );
}
